Custom size map images get treated as squares (and stretched unnecessarily), while overlays are displayed correctly (?). As result, locations and underlying maps are misaligned:
Mini-maps are affected too.
Later:
Seems to be a case of corrupted export/world, races cannot be picked up too. Had 4 "unknown reference 48 ABSTRACT_BUILDING" during DFHack export. Generation was run with culling of unimportant character plus 980 years of history, so, i guess, this is a reason?
Tried with short non-square pocket worlds, everything seems fine there. Going to run the same seeds without culling. Aaaand it crashes reliably, but the same preset with <100 years produces normal results. Tried 510 years with culling - got 4 "unknown reference 48 ABSTRACT_BUILDING" again, but LegendsBrowser works fine. Stuff is weird, yo, but seems unrelated to LB. Sorry to bother.
Custom size map images get treated as squares (and stretched unnecessarily), while overlays are displayed correctly (?). As result, locations and underlying maps are misaligned:
Mini-maps are affected too.
Later: Seems to be a case of corrupted export/world, races cannot be picked up too. Had 4 "unknown reference 48 ABSTRACT_BUILDING" during DFHack export. Generation was run with culling of unimportant character plus 980 years of history, so, i guess, this is a reason?
Tried with short non-square pocket worlds, everything seems fine there. Going to run the same seeds without culling. Aaaand it crashes reliably, but the same preset with <100 years produces normal results. Tried 510 years with culling - got 4 "unknown reference 48 ABSTRACT_BUILDING" again, but LegendsBrowser works fine. Stuff is weird, yo, but seems unrelated to LB. Sorry to bother.