robmcrosby / BlenderUSDZ

Simple USDZ file exporter plugin for Blender3D
GNU General Public License v3.0
474 stars 66 forks source link

doesn't seem to work #70

Open sterlingcrispin opened 3 years ago

sterlingcrispin commented 3 years ago

Hey this plugin doesn't seem to work for me,

Blender Version 2.90.1 (2.90.1 2020-09-23)

`Traceback (most recent call last): File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/init.py", line 54, in execute return import_usdz.import_usdz(context, **keywords) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 38, in import_usdz importData(context, usdData, tempDir, materials, animations) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 81, in importData materials = importMaterials(usdData, tempDir) if materials else {} File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 435, in importMaterials mat = createMaterial(matData, tempDir) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 448, in createMaterial setMaterialInput(data, 'diffuseColor', 'Base Color') File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 490, in setMaterialInput setShaderInputTexture(data, inputData, inputName) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 571, in setShaderInputTexture texNode = getImageTextureNode(data, inputData.value.parent) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 540, in getImageTextureNode mapNode = getTextureMappingNode(data, usdTexture) File "/Users/sterlingcrispin/Library/Application Support/Blender/2.90/scripts/addons/io_scene_usdz/import_usdz.py", line 514, in getTextureMappingNode uvMap = stData['inputs:varname'].value AttributeError: 'NoneType' object has no attribute 'value'

location: :-1

`

SEIZMICdesign commented 2 years ago

were you even able to get the plugin to load? I don't understand where the correct file to load is located.