Open nanomammoth opened 2 years ago
Same here. Tried on windows/ubuntu.
same windows/mac
Ok, you need to roll back to blender 2.8
Hi, I found a work around for Blender 3. (for mac, maybe PC too?). this YouTube videos explains the steps. If you duplicate the USDZ. and change the file type to Zip. it will then pack it. When you open the Zip the materials in a folder labeled 0. and the model is now a USDC file. with UV. So back in Blender you have to then Import a USD, navigate to that new opened Zip with the USDC: at import on right bottom. Experimental: be sure to check on "import USD preview" and "set material blend" This brings in all mats plugged in to a shaders, all set! https://youtu.be/dGU7ot25P9M
When I attempt to export a model the settings are totally blank. No options at all. SO the resulting used export is just the mesh. Like an Obj. Nothing else.