When exporting an object, this error is thrown - any ideas on how to fix this (or workaround it)?
Python: Traceback (most recent call last):
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/__init__.py", line 164, in execute
return export_usdz.export_usdz(context, **keywords)
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/export_usdz.py", line 32, in export_usdz
usdData, texturePaths = exportUsdData(context = context,
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/export_usdz.py", line 74, in exportUsdData
scene.loadContext(context)
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/scene_data.py", line 843, in loadContext
self.loadObjects()
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/scene_data.py", line 851, in loadObjects
self.addBpyObject(obj, obj.type)
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/scene_data.py", line 904, in addBpyObject
obj.setAsMesh()
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/scene_data.py", line 483, in setAsMesh
self.createMaterials()
File "...Library/Application Support/Blender/3.2/scripts/addons/io_scene_usdz/scene_data.py", line 458, in createMaterials
if slot.material.name in self.scene.materials:
AttributeError: 'NoneType' object has no attribute 'name'
What is strange as well is that every time an export is tried, a "TempCollection.00x" is created, but empty.
When exporting an object, this error is thrown - any ideas on how to fix this (or workaround it)?
What is strange as well is that every time an export is tried, a "TempCollection.00x" is created, but empty.