robot0321 / DepthRegularizedGS

This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
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Why did the performance deteriorate after adding the depth map? #9

Open 120829 opened 4 months ago

120829 commented 4 months ago

I followed your steps to run the code. Why did the performance deteriorate after adding the depth map?

peasant98 commented 2 months ago

Could you show some results of how it looks? I think that would help (I am not the author of this repo, but I work in a similar space).

everythoughthelps commented 1 week ago

Could you show some results of how it looks? I think that would help (I am not the author of this repo, but I work in a similar space).

I have bad results when depth supervision involved, every train camera view is converged well and the render image looks good, however, the test views are bad. So I check the point cloud and I find that the point cloud converged in the front of every train pose, but they don't compose to our object, I think it's the depth shift and scale problem, can you help me with this question, Thank you!

everythoughthelps commented 1 week ago

Could you show some results of how it looks? I think that would help (I am not the author of this repo, but I work in a similar space).

image I have three train pose, the point cloud gathered in front of them, but they don't compose the object. Under every train view the point cloud project a good shape, this is a hornbill by the way: image image image