Closed ElectronicElephant closed 1 year ago
LoadURDF
uses URDF-Importer's runtime module, which uses another repo: UnityMeshImporter.
The module defaults to using 16-bit vertex IndexFormat when importing meshes,
so an exception will occurs when importing meshes with more than 65536 vertices.
The following code has been added to fix this issue:
uMesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;
This fix will be included in the next release.
Environment
It happens in any version of RFU.
Steps to reproduce
loadURDF
function to load it into RFUExpected Behaviour
Use URDF-Importer extension to load it directly into unity
In PyBullet,