Closed mattmurton closed 6 years ago
DestroyImmediate is now used when Application.isPlaying is false. This solves errors that were occurring when unit tests were run in the editor.
Closes #13
Except the slight indentation change, this is a fine commit
DestroyImmediate is now used when Application.isPlaying is false. This solves errors that were occurring when unit tests were run in the editor.
Closes #13