Closed mebbaid closed 8 months ago
Some models with particularly "dense" meshes in terms of number of vertices computed throw the following error when calling the idyntree-yarp-visualizer -m model.urdf
idyntree-yarp-visualizer -m model.urdf
Too many vertices for 16bit index type, render artifacts may occur
This can be traced to this line https://github.com/zaki/irrlicht/blob/97472da9c22ae4a49dfcefb9da5156601fa6a82a/source/Irrlicht/CNullDriver.cpp#L808 upstream
This may lead to rendering models with missing parts/meshes.
Related PR is open in #1139
Fixed by @mebbaid in https://github.com/robotology/idyntree/pull/1139 .
Some models with particularly "dense" meshes in terms of number of vertices computed throw the following error when calling the
idyntree-yarp-visualizer -m model.urdf
This can be traced to this line https://github.com/zaki/irrlicht/blob/97472da9c22ae4a49dfcefb9da5156601fa6a82a/source/Irrlicht/CNullDriver.cpp#L808 upstream
This may lead to rendering models with missing parts/meshes.