Hi,
This PR aims to solve this bug when disable the torso. The idea is setting the velocity of torso joints as 0.0 when disable the torso, rather than using blockLink. The old way causes changes in the size of the IpOpt vector, and thus is the reason of segmentation fault thrown by IpOpt.
Hi, This
PR
aims to solve this bug when disable the torso. The idea is setting the velocity of torso joints as 0.0 when disable the torso, rather than usingblockLink
. The old way causes changes in the size of the IpOpt vector, and thus is the reason of segmentation fault thrown by IpOpt.Cheers, Phuong