Closed NamelessMofo closed 8 months ago
Ah that's right, I was misled by the flag being 4-bit, and thought it would store the enemy count. The flag being 4 bits is likely an indicator that this was the case at some point during development. Instead, it stores the tri-state value for unstarted/in progress/completed. Enemy counts are in a separate section of the save file, and I had even added it to the library early on.
I'll fix the issue in the coming days. Thanks!
Decided to check out the FR enemypaedia feature on a 100% completed FR save file, and noticed two issues, one major and one minor:
Otherwise the layout and functionality of the feature looks pretty good, thank you and please keep up the great work!