rockbite / talos

Talos Particle Engine
Apache License 2.0
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Unique layers #371

Closed TheSenPie closed 1 year ago

TheSenPie commented 1 year ago

Added UUID logic for scene layers. Set preferred layer for GameObjects, when its sorting layer is removed. Save current state and clear other global states, when layers are modified. Backward compatibility with old layers format.

[ TODO ] Improve routines workflow for spawn spine, sprite, particle to use layer uuid instead of name.