rockerbacon / modorganizer2-linux-installer

An easy-to-use Mod Organizer 2 installer for Linux
GNU General Public License v3.0
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NXM downloads don't work with Flatpaks #317

Open GamzeeRakoon opened 2 years ago

GamzeeRakoon commented 2 years ago

When trying to download mods via NXM links on nexus MO2 will give me the error "failed to start download". i have tested this on a fresh install of SkyrimSE/AE.

otikscypi commented 2 years ago

It is not MO2 that gives you the error but modorganizer2-linux-installer (kind of). If you are running flatpak version of protontricks, try switching to pipx version. It helped me.

I had same problem (or rather symptom) as you. In my case it was caused by "modorganizer2-nxm-broker.sh" script calling protontricks-launch, which is not a part of flatpak version and therefore was not on my system. I tried to rewrite the script myself to get it working with flatpak version of protontricks, but I was defeated by flatpak's handling of encapsulation.

I recognized my failure, installed protontricks via pipx and let my hatred towards flatpaks/snaps grow stronger.

astorioth commented 2 years ago

Your fix worked like a charm, thanks man. I was at my wit's end.

kylecarow commented 2 years ago

Uninstalling the protontricks flatpak, removing the alias line from my .bashrc, and installing via pipx worked perfectly.

Osced86 commented 2 years ago

I seem to get similar problem after I updated protontricks, however it works if you hit the download button when MO2 is not running, then it starts up and the download is working, but if I try to download something more I i'm getting an en error, have tried to re-install MO2, but hasn't helped.

Morstis commented 2 years ago

Probably related: https://github.com/Matoking/protontricks/issues/146

Installing protontricks-git fixed the issue for me

andersmmg commented 2 years ago

Same issue, installing protontricks-git from AUR fixed it for me too

rockerbacon commented 2 years ago

I'll improve the readme to include better instructions for Flatpak users as soon as I can.

Perhaps the system requirement checks can also be improved to warn users of potential incompatibilities.

ghost commented 1 year ago

pipx works for me too, but I have same problem as @Osced86 , I can't download with MO2 from Nexus if it's open already, unlucky Linux still such mess

ghost commented 1 year ago

@kylecarow What's alias line from .bashrc?

rockerbacon commented 1 year ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design.

If that feature is important for you, don't use Flatpaks.

ghost commented 1 year ago

So is there a way to have adequate Linux setup for gaming? For example Fallout: New Vegas and MO2 with working links all the time, can we have setup with auto updates or it's cringe for Linux devs to create something that fully working?

Martan404 commented 1 year ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design.

If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

is it possible to use the NXM Handler with flatpaks

metalbass commented 11 months ago

This works perfectly for New Vegas as well. Leaving some note for any users that want to use @Martan404's solution with New Vegas (or any other supported game):

  1. You'll need to know where you installed ModOrganizer for the current game, and replace that in the .desktop file. I installed mine in: $HOME/Games/mod-organizer-2-newvegas/.
  2. Now replace "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" with your folder. e.g. "$HOME/Games/mod-organizer-2-newvegas/modorganizer2/nxmhandler.exe"
  3. You can find the steam app id of the game in $HOME/Games/mod-organizer-2-newvegas/appid.txt. New Vegas is 22380
  4. You need to replace "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" with the id of the previous step. e.g.: "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/22380"

As a question for proton-knowledgable users. Isn't MO2 using proton 8.0 now? @Martan404's .desktop file is using 6.3.

aki-hp commented 9 months ago

Hi, I made a makeshift solution for Flatpak users. It's a bit more involved, but if one decided to use Linux, editing .sh files and taking API keys shouldn't be beyond them. For Steam Deck buyers, sorry, you signed up for this, like it or not.

https://gist.github.com/aki-hp/27dbcd38f55b68e21d2edd5b5a46ebc5

Replace ~/.local/share/modorganizer2/modorganizer2-nxm-broker.sh with this one, and put your Personal Nexus API Key in nexus_apikey, on line 4. At the very least, it should provide you with seamless NXM download for multiple games. @Martan404 and @metalbass 's solution was actually very nice, but sadly I couldn't make it work for multiple games. My broker edit used built-in core tools to emulate the feeling of downloading directly to the MO2 Downloads folder for any supported games. Supposedly it will work on a Steam Deck because I edited it with Steam Deck in mind, but I haven't gotten time to test it yet. It works on Ubuntu 20.04 and Steam Deck now.

Limitations as of now:

  1. No feedback provided for the user. If the download's done, you should be able to see it in the MO2 Downloads folder. Maybe I'll add it once I have more time and have learned more.
  2. No .meta file created. This is treated as manual download by MO2. You gotta right click the downloaded file and use Query Info for that. Maybe I could try to create .meta file later on, but that's beyond what I'm willing (and am having time) to do now.

Limitation always:

  1. Provide your personal Nexus API Key manually. I guess this fits here.

I hope this helps someone.

EDIT : Tested with Steam Deck, and added "progress bar". In its current state it's not working properly yet (the progress bar is not moving, but the pop-up will stay until the download is finished), but I might be able to throw a fix in a near future.

ubeogesh commented 7 months ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design. If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

is it possible to use the NXM Handler with flatpaks

This is very nice and works. Thank you very much. I have only had to change the proton path to 8.0 there, because that's what I use for Skyrim.

Now if someone could please explain to me, how do I install "protontricks-git" "from AUR"? or whatever protontricks that is not a flatpack? Google leads me to here: https://aur.archlinux.org/packages/protontricks-git, but how do I install that?

I tried sudo pacman -S protontricks-git but that didn't work: error: target not found: protontricks-git

(Just in case it's not clear, I'm on Steam Deck)

Martan404 commented 7 months ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design. If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

is it possible to use the NXM Handler with flatpaks

This is very nice and works. Thank you very much. I have only had to change the proton path to 8.0 there, because that's what I use for Skyrim.

Now if someone could please explain to me, how do I install "protontricks-git" "from AUR"? or whatever protontricks that is not a flatpack? Google leads me to here: https://aur.archlinux.org/packages/protontricks-git, but how do I install that?

I tried sudo pacman -S protontricks-git but that didn't work: error: target not found: protontricks-git

(Just in case it's not clear, I'm on Steam Deck)

Unfortunately there is no easy and reliable way to install AUR packages on to the Steam Deck. If you want to install system packages you need to enter the command steamos-readonly disable. This will allow you to install pacman packages. ( I do not recommend doing this as it will reset after every SteamOS update). Once that is done you need to install YAY or PARU to handle AUR packages. After installing YAY or PARU then you can then install protontricks using yay -S protontricks-git or paru -S protontricks-git

But why can you not use the flatpak version of Protontricks? If the flatpak is not working then try to exit the Steam client fully before opening Protontricks

Edit: On my desktop Arch system I prefer to use paru and this is how I install it

pacman -S git rust cmake 
git clone https://aur.archlinux.org/paru-bin.git
cd paru-bin
makepkg -si
ghost commented 7 months ago

Desktop entry helped to resolve the issue, it raises the question why the system didn't generate it in that format from the beginning...

andersmmg commented 7 months ago

@StellarHarbour The way it usually sets it up allows for managing multiple games automatically. I don't think that version can, it's set to a single game.

ghost commented 6 months ago

@andersmmg Are you saying it can't be improved to work with every game?

Allexio commented 6 months ago

Hi, I made a makeshift solution for Flatpak users. It's a bit more involved, but if one decided to use Linux, editing .sh files and taking API keys shouldn't be beyond them. For Steam Deck buyers, sorry, you signed up for this, like it or not.

https://gist.github.com/aki-hp/27dbcd38f55b68e21d2edd5b5a46ebc5

Replace ~/.local/share/modorganizer2/modorganizer2-nxm-broker.sh with this one, and put your Personal Nexus API Key in nexus_apikey, on line 4. At the very least, it should provide you with seamless NXM download for multiple games. @Martan404 and @metalbass 's solution was actually very nice, but sadly I couldn't make it work for multiple games. My broker edit used built-in core tools to emulate the feeling of downloading directly to the MO2 Downloads folder for any supported games. ~Supposedly it will work on a Steam Deck because I edited it with Steam Deck in mind, but I haven't gotten time to test it yet.~ It works on Ubuntu 20.04 and Steam Deck now.

Limitations as of now:

  1. ~No feedback provided for the user. If the download's done, you should be able to see it in the MO2 Downloads folder. Maybe I'll add it once I have more time and have learned more.~
  2. No .meta file created. This is treated as manual download by MO2. You gotta right click the downloaded file and use Query Info for that. Maybe I could try to create .meta file later on, but that's beyond what I'm willing (and am having time) to do now.

Limitation always:

  1. Provide your personal Nexus API Key manually. I guess this fits here.

I hope this helps someone.

EDIT : Tested with Steam Deck, and added "progress bar". In its current state it's not working properly yet (the progress bar is not moving, but the pop-up will stay until the download is finished), but I might be able to throw a fix in a near future.

Hey there, First of all thanks for trying to help all of us :) Unfortunately, I tried this solution and could not get it to work. I am on Fedora 40 if that helps. As mentioned by other people, the first download (before MO2 is launched) works, but then all further downloads are just ignored.

aki-hp commented 6 months ago

Hi, I made a makeshift solution for Flatpak users. It's a bit more involved, but if one decided to use Linux, editing .sh files and taking API keys shouldn't be beyond them. For Steam Deck buyers, sorry, you signed up for this, like it or not. https://gist.github.com/aki-hp/27dbcd38f55b68e21d2edd5b5a46ebc5 Replace ~/.local/share/modorganizer2/modorganizer2-nxm-broker.sh with this one, and put your Personal Nexus API Key in nexus_apikey, on line 4. At the very least, it should provide you with seamless NXM download for multiple games. @Martan404 and @metalbass 's solution was actually very nice, but sadly I couldn't make it work for multiple games. My broker edit used built-in core tools to emulate the feeling of downloading directly to the MO2 Downloads folder for any supported games. ~Supposedly it will work on a Steam Deck because I edited it with Steam Deck in mind, but I haven't gotten time to test it yet.~ It works on Ubuntu 20.04 and Steam Deck now. Limitations as of now:

  1. ~No feedback provided for the user. If the download's done, you should be able to see it in the MO2 Downloads folder. Maybe I'll add it once I have more time and have learned more.~
  2. No .meta file created. This is treated as manual download by MO2. You gotta right click the downloaded file and use Query Info for that. Maybe I could try to create .meta file later on, but that's beyond what I'm willing (and am having time) to do now.

Limitation always:

  1. Provide your personal Nexus API Key manually. I guess this fits here.

I hope this helps someone. EDIT : Tested with Steam Deck, and added "progress bar". In its current state it's not working properly yet (the progress bar is not moving, but the pop-up will stay until the download is finished), but I might be able to throw a fix in a near future.

Hey there, First of all thanks for trying to help all of us :) Unfortunately, I tried this solution and could not get it to work. I am on Fedora 40 if that helps. As mentioned by other people, the first download (before MO2 is launched) works, but then all further downloads are just ignored.

Sorry, I just got the time to reply. Was there any error pop-up, or was it a silent error? I found an error caused by executing MO2 directly instead of using the forwarder, so I wanted to make sure about your execution condition.

Allexio commented 6 months ago

Sorry, I just got the time to reply. Was there any error pop-up, or was it a silent error? I found an error caused by executing MO2 directly instead of using the forwarder, so I wanted to make sure about your execution condition.

Hi and thanks for the reply, it is a fully silent error. I tried launching it through steam, and also by using a nexus mod link (Which launches it and does the first download but not others)

Zackey commented 6 months ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design. If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

is it possible to use the NXM Handler with flatpaks

This works great, it seems the issue is mostly one of paths included in this .desktop file.

Mine is as follows for fallout 4, for future google travelers:

[Desktop Entry] Type=Application Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/SR/.var/app/com.valvesoftware.Steam/.local/share/Steam" "STEAM_COMPAT_DATA_PATH=/blaze/SteamLibrary/steamapps/compatdata/377160" "/home/SR/.var/app/com.valvesoftware.Steam/data/Steam/compatibilitytools.d/GE-Proton8-32/proton" run "/home/SR/Games/mod-organizer-2-fallout4/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler MimeType=x-scheme-handler/nxm;

gbdrbob commented 5 months ago

EDIT: While the below approach worked for me, you're probably better off using nix to install protontricks instead. I didn't know about nix until recently.

Unfortunately there is no easy and reliable way to install AUR packages on to the Steam Deck. If you want to install system packages you need to enter the command steamos-readonly disable. This will allow you to install pacman packages. ( I do not recommend doing this as it will reset after every SteamOS update).

@Martan404 This isn't entirely correct, I modified the steps @TaPO4eg3D suggested in #425 and got the standard nxm handler working using rwfus to allow installation of protontricks-git from AUR without disabling read-only mode

Beware rwfus can brick your system if you try to do a general update of all packages using pacman, read the warnings on the rwfus github page . However I believe it is safer than turning off read-only mode and it should survive an OS update. I may be pushing it installing base-devel. While I think it should be fine, I haven't had a steamOS update yet, so do the below at your own risk:

cd ~
sed -i '/NoDisplay/d' "/home/deck/.local/share/applications/modorganizer2-nxm-handler.desktop"
git clone https://github.com/ValShaped/rwfus.git
cd rwfus/
./rwfus --install
./rwfus --enable
mkdir ~/builds
cd ~/builds
sudo pacman -S base-devel
git clone https://aur.archlinux.org/protontricks-git.git
cd protontricks-git/
makepkg -si
Jahfry commented 4 months ago

Adding what worked for me, combining a couple of the above snippets, to get MO2 launching on a Steam Deck to manage Fallout 4 using the flatpak Protontricks. There's nothing truly new here, but the comment that mentioned Fallout 4 had some odd pathing.

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/377160" "$HOME/.local/share/Steam/steamapps/common/Proton 9.0 (Beta)/proton" run "$HOME/Games/mod-organizer-2-fallout4/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

NOTES:

Rain-Gayming commented 4 months ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design. If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

is it possible to use the NXM Handler with flatpaks

This works great, it seems the issue is mostly one of paths included in this .desktop file.

Mine is as follows for fallout 4, for future google travelers:

[Desktop Entry] Type=Application Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/SR/.var/app/com.valvesoftware.Steam/.local/share/Steam" "STEAM_COMPAT_DATA_PATH=/blaze/SteamLibrary/steamapps/compatdata/377160" "/home/SR/.var/app/com.valvesoftware.Steam/data/Steam/compatibilitytools.d/GE-Proton8-32/proton" run "/home/SR/Games/mod-organizer-2-fallout4/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler MimeType=x-scheme-handler/nxm;

I tried this on Mint and it didnt work :/

Cyberpro54321 commented 1 month ago

Just to give a quick update on this issue: there is no way to fully utilize the NXM links functionality when Flatpaks are involved. As far as I can tell, there is no way to make the necessary inter-process communication work because of the Flatpak security design. If that feature is important for you, don't use Flatpaks.

As I mentioned here, by editing the modorganizer2-nxm-handler.desktop file to look like this

[Desktop Entry]
Type=Application
Categories=Game;

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830" "$HOME/.local/share/Steam/steamapps/common/Proton 6.3/proton" run "$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe" "%u"'

Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;

This works perfectly for New Vegas as well. Leaving some note for any users that want to use @Martan404's solution with New Vegas (or any other supported game):

1. You'll need to know where you installed ModOrganizer for the current game, and replace that in the .desktop file. I installed mine in: `$HOME/Games/mod-organizer-2-newvegas/`.

2. Now replace `"$HOME/Games/mod-organizer-2-skyrimspecialedition/modorganizer2/nxmhandler.exe"`  with your folder. e.g. `"$HOME/Games/mod-organizer-2-newvegas/modorganizer2/nxmhandler.exe"`

3. You can find the steam app id of the game in `$HOME/Games/mod-organizer-2-newvegas/appid.txt`. New Vegas is `22380`

4. You need to replace `"STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/489830"` with the id of the previous step. e.g.: `"STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/22380"`

As a question for proton-knowledgable users. Isn't MO2 using proton 8.0 now? @Martan404's .desktop file is using 6.3.

Speaking up to say that a modified version of this is working seemingly perfectly for me on Linux Mint 21.3 - I just had to change $HOME/.local/share/Steam/steamapps/... to $HOME/.steam/debian-installation/steamapps/..., seemingly just due to Steam installing itself in different directories in different distros.

Also, this seems to work for me with both the Flatpak version and the Mint system package version of Protontricks, for the record.

For other Mint users like @Rain-Gayming, setting ~/.local/share/applications/modorganizer2-nxm-handler.desktop to the following should work:

Type=Application
Categories=Game;
Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.steam/steam" "STEAM_COMPAT_DATA_PATH=$HOME/.steam/steam/steamapps/compatdata/377160" "$HOME/.steam/debian-installation/steamapps/common/Proton 9.0 (Beta)/proton" run "$HOME/Games/mod-organizer-2-fallout4/modorganizer2/nxmhandler.exe" "%u"'
Name=Mod Organizer 2 NXM Handler
MimeType=x-scheme-handler/nxm;
NoDisplay=true

This is set up for use with Fallout 4 and Proton 9.0 - see the instructions in metalbass' post for changing the steam app id and MO2 installation directory. To change the proton version you're using just open ~/.steam/debian-installation/steamapps/common in your file explorer and replace Proton 9.0 (Beta) with the directory name of your preferred proton version.

hughesjr commented 1 month ago

Your fix worked like a charm, thanks man. I was at my wit's end.

until you have a minor change to the system python version and it breaks everything pipx installed :)

hughesjr commented 1 month ago

OK .. using the info that others have posted for the .desktop file, this is what I did for Norbara 40 and its default setup (for Starfield):

Exec=bash -c 'env "STEAM_COMPAT_CLIENT_INSTALL_PATH=$HOME/.local/share/Steam" "STEAM_COMPAT_DATA_PATH=$HOME/.local/share/Steam/steamapps/compatdata/1716740" "$HOME/.local/share/Steam/compatibilitytools.d/GE-Proton9-15/proton" run "$HOME/Games/mod-organizer-2-starfield/modorganizer2/nxmhandler.exe" "%u"'

There is absolutely NO TECHNICAL REASON why the modorganizer2-nxm-broker.sh can't be updated to provide the proper variable information to make this happen in both flatpak and system installs. All the variables you need you can get from variable files in compatdata directory and in the MO2 directory. It CAN be done from flatpak pythontricks .. and even from flatpak browser installs. you just need the proper paths.

The config_info file from the /steamapps/compatdata/1716740 tells you which python you are using, you can look it up .. you know where your MO2 is installed. The info is all there.

Measurity commented 22 hours ago

These are the changes that worked for me.

~/.local/share/applications/modorganizer2-nxm-handler.desktop

Create or replace file with following, and change

~/.config/mimeapps.list

Change or add following lines to file under [Default Applications] header.

x-scheme-handler/nxm=modorganizer2-nxm-handler.desktop
x-scheme-handler/nxm-protocol=modorganizer2-nxm-handler.desktop

You can verify it works by getting an NXM link from the webpage source (after download button is clicked) and running:

xdg-open "NXM LINK HERE"
In my case it still failed because Firefox was borked. Creating and using a new profile in about:profiles made it finally work.