Open yaomtc opened 7 months ago
No matter what I try, I get this Blockhead.log in the Oblivion folder every time I launch the game:
Blockhead Initializing... Initializing INI Manager INI Path: Data\OBSE\Plugins\Blockhead.ini Pah! There's no pleasing some horses!
It's supposed to create a .ini file at this point but it doesn't.
Correction: it does, but it puts it into the Overwrite folder here:
SteamLibrary/steamapps/compatdata/22330/pfx/drive_c/users/steamuser/AppData/Local/ModOrganizer/Oblivion
It doesn't make a difference if I move it into Data/OBSE/Plugins
though.
I got Blockhead working with Wrye Bash (now has an AUR package, a bit glitchy) + LOOT (also on AUR, works well)
Blockhead: https://www.nexusmods.com/oblivion/mods/43752/?
This won't work and I can't figure out why. I thought it might have had to do with the disk being btrfs (so no casefolding, which ext4 has, to get around case sensitivity issues) so I moved Oblivion onto an ext4 partition with casefolding enabled on that root, and did the setup.sh again but onto that ext4 partition. Didn't help.
Here's the mod that depends on it, Oblivion Character Overhaul v2: https://www.nexusmods.com/oblivion/mods/44676
and the mod that depends on that, which is the one thing I wanted, Seamless - OCOv2: https://www.nexusmods.com/oblivion/mods/45859
Putting Blockhead.dll into /Data/OBSE/Plugins/ is all I did, and all I'm supposed to do, so I figure it must be an issue with this MO2 Linux implementation, or with Wine, or with the upstream MO2. Let me know if I should report it elsewhere, or if it works for you.