Open jumpsplat120 opened 1 year ago
Just wondering if there's any follow up on this. A few updates have gone by but this continues to be an issue.
Can you make a sample live2d project for testing?
The project is becoming too difficult to manage everything by myself, this is the code that forwards mouse (Wallpaper application is behind desktop icons and does not receive inputs without implementing global hooks) to the application:
Describe the bug When using an application wallpaper (Love2D in this case), mousepressed events are being fired at odd times. When a click has happened, the event fires once, then, fires again once the mouse has moved. This causes every click to effectively function like a double click. The program functions as expected when simply running as an application, and only starts misbehaving as a wallpaper.
To Reproduce Create a basic love2D project that implements
love.mousepressed
, then print the output on the screen.Expected behavior I would expect the mousepressed event to only fire when I click.
Screenshots/Video evidence.webm
Desktop (please complete the following information):
lively_log_20230812_230726.zip