Closed ericagol closed 6 years ago
I was able to implement this in cel_bulirsch_nodiv
, which does seem to work, and is faster than the prior version of cel_bulirsch.
However, it appears to be numerically unstable, and causes NaN
in some cases, so I'm scrapping this idea.
Ah, too bad!
There might be some way to get this to work, but I'm not sure it will provide sufficient speed-up to be worthwhile.
cel
and will help make the computation of the low-order limb-darkening faster.