Closed ezzatron closed 6 years ago
Hi,
Thanks for your interest. I consider the architecture of this little app very good, it's a good showcase of modular ES6. Oh and those headless Ormsby Goliath are awesome indeed.
Anyway, these values are the coefficients to high-degree polynomial functions. I found them empirically after performing a polynomial regression on the curves from the points, considering string density and unity weight relationship. They're not absolutely correct, but they got pretty close on my math modeling simulation. I don't remember the exact calc details, but I remember it was just this.
Cheers.
Ah okay, I thought it might have been something like that. So if I understand, you took the existing weights, gauges, and string types as data points, and using a tool of some kind you were able to find a curve that closely approximated a fit for those data points?
EDIT: With a different curve for each string type, obviously.
Pretty much that. The "tool" in question is the polynomial regression.
Cool, that makes sense to me. Thanks for the clarification!
Hey, firstly I just wanted to say that your tension calc is awesome, especially the multi-scale support (I'm getting my hands on some multi-scale Ormsby Goliaths soon 😎).
I was helping my friend @jortronq learn about some front-end JavaScript tech, and were writing our own string tension calculator as a learning exercise. We referred to this repo quite a bit as an example of how to do certain things.
One thing we couldn't figure out is how you arrived at your calculation for string density / unit weight. I notice in this commit you switched from hard-coded weight values, to deriving weight from gauge and a plain/wrapped flag.
I was wondering what these coefficients are, and how you arrived at them:
Cheers!