Open UAVXP opened 8 years ago
It probably welded it to the world. You can probably move it when you remove the weld (Weld tool, press R when looking at the particle maker).
Following up on my previous comment.
If you've checked "Weld" in the setting menu, the object welds to whatever object you spawned it on. If you pointed on the world, it's welded to the world. Pressing reload with your weld tool while looking at the Particle Maker, or unchecking 'weld', fixes that.
It's not a bug, it's a feature.
You should watch this one video then
https://www.youtube.com/watch?v=p1fKYgH5c2A
Well, I was wrong when told you about gravity gun - it's working every time (even when Weld and Frozen checkboxes are checked). Again, these bugs are on the video, so I recommend you to watch it
Okay, since you're indicating two problems, I've added them as two seperate issues (since both need to be tested and I can split the tasks up easier this way).
I'll try to work on it Tuesday evening.
Physgun, gravgun and "use"-ing cannot move an entity, only "Drive" function is working Only placing on a prop can help with moving, but you should move this prop unstead of PM entity