var menu = new ChatMenu("TEST");
menu.ExitButton = true;
menu.AddMenuOption("Test", (controller, option) => Server.PrintToChatAll(option.Text));
MenuManager.OpenChatMenu(player, menu);
2. Fixed a situation where there were more items in the menu than set
1. Added option to disable the exit button
2. Fixed a situation where there were more items in the menu than set
3. Added exit button to console and chat menu