Open aronmgv opened 7 months ago
This would require something like sm_basepath
, #117
Would you please consider implementing it? The quick way would be respecting the basepath of counterstrikesharp root folder configured at metamod level..
However better approach would be to outsource just configuration so we dont have to update each server folder there is an update.. AMXX did it via server starting parameter amxx_cfg="addons/amxmodx/configs/core.ini"
where in our case it would point to addons/counterstrikesharp /configs/core.json
and there we would configure server specific folders for everything required..
Anyway for faster implementation first option would be much appreciated. Thanks a lot
@aronmgv You will need to re-compile the whole CounterStrikeSharp (separated) if you want to use a custom addon folder name. :-)
I don't think this is something we won't see +css_basepath
in the near future unfortunately
Hey, I am trying to host multiple servers and taking advantage of the same game binaries.. So my plan is to have different CounterStrikeSharp folder per game server:
addons/css_cwtg/bin/linuxsteamrt64/counterstrikesharp
addons/css_pub/bin/linuxsteamrt64/counterstrikesharp
addons/css_dm/bin/linuxsteamrt64/counterstrikesharp
The way I am trying to achieve is via separate
metamod.ini
file per server which is configured as a server starting parametermm_pluginsfile addons/metamod/cwtg.ini
addons folder:
metamod folder:
metamod file of
cwtg.ini
meta list
Error message from logs:
[13:29:31.785] CSSharp: Could not read '/srv/cs2/serverfiles/game/csgo/addons/counterstrikesharp/configs/core'. Error: CoreConfig file not found.
Dont understand why it is looking into
addons/counterstrikesharp
folder if metamod specifically saysaddons/css_cwtg
??Thanks for the help!