Closed Mr-Robot-ops closed 2 months ago
I've just merged in a change to make givenameditem more resilient after updates, please try again with v216
Linux subscription, does it need to be updated @roflmuffin?
https://github.com/ianlucas/cs2-inventory-simulator-plugin/issues/7
I tested it here and everything worked fine.
"GiveNamedItem": {
"signatures": {
"library": "server",
"windows": "\\x48\\x89\\x5C\\x24\\x2A\\x48\\x89\\x74\\x24\\x2A\\x55\\x57\\x41\\x2A\\x41\\x2A\\x41\\x2A\\x48\\x2A\\x2A\\x2A\\x2A\\x48\\x2A\\x2A\\x2A\\x2A\\x2A\\x2A\\x4D\\x2A\\x2A\\x48",
"linux": "\\x55\\x48\\x89\\xE5\\x41\\x57\\x41\\x56\\x49\\x89\\xD6\\x41\\x55\\x49\\x89\\xFD\\x41\\x54\\x48"
}
},
@crashzk Updated the linux sig in v218
Thank you from the bottom of my heart for your quick response. Everything is working again
I've been writing my first plugin over the last few weeks, working with CSharp. And yes, I'm aware that it's certainly not perfect. But after a lot of back and forth and testing, it finally did what I wanted it to do.
And now, after yesterday's update of VALVE, my plugin no longer works, so I switched to version V215. Unfortunately without any change. I already tried to debug the whole thing and the weapon values are transferred correctly.
I know you guys are very busy at the moment and have more important things to do. Maybe someone can take a look at my makeshift code?
Gist-Decoy.cs GitHub