rogers-kylet / AndFriendsTest1

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Multithread loading #33

Open rogers-kylet opened 10 years ago

rogers-kylet commented 10 years ago

Look into the effects of using a separate thread to create the next level and load the assets, switching it over when it needs to be done. I'm a little worried about the effects on memory, but assuming that that's not really an issue it could really cut down on load times.