Closed boatbomber closed 4 months ago
This ends up being more reliable and less wasteful. GuiState seems to update more reliably than MouseEnter/Leave. The alternative way to make this more reliable would be to run our manual mouse bounds check every frame, which I'd like to avoid.
This ends up being more reliable and less wasteful. GuiState seems to update more reliably than MouseEnter/Leave. The alternative way to make this more reliable would be to run our manual mouse bounds check every frame, which I'd like to avoid.