rolandoam / shinycocos

ruby bindings for cocos2d-iphone (a.k.a.: i want to program my iphone game in ruby)
http://funkaster.github.com/shinycocos
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group all IDs and SYMBOLs #2

Closed rolandoam closed 15 years ago

rolandoam commented 15 years ago

all the IDs used across ShinyCocos should be grouped and initialized together. This will speed up things a little, although a small (pretty small I think) memory increase will be seen.

rolandoam commented 15 years ago

all ids are currently living in SC_ids.h and SC_ids.m. There should also be the symbols used throughout ShinyCocos

rolandoam commented 15 years ago

grouping symbols (closed by 49e314907911f127e226df1dd36cd9e6201f8665)