Closed yarikbratashchuk closed 2 months ago
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Files that changed from the base of the PR and between 7a24b561ba40f765e8dab3fff8916c35b541dbc9 and 50cdf7d21eb4a495f83f29dbb0e8b9e410fc7ef4.
The recent updates involve rephrasing and reorganizing the instructions in the guides/full-and-sequencer-node.md
file for better clarity. Additionally, significant changes were made to the init-full-node.sh
script including removal of the rollkit.toml
file, initialization process changes, path updates, and modifications to the FullNode startup command.
Files/Directories | Summary of Changes |
---|---|
guides/full-and-sequencer-node.md |
Rephrased content, updated code snippets, and refined instructions for clarity. |
public/gm/init-full-node.sh |
Major updates: removed rollkit.toml , modified FullNode initialization, updated paths/configurations, changed startup commands. |
In the heart of code, lines rearrange,
Nodes now dance in a fresh exchange.
Paths aligned, commands made sleek,
FullNode runs smoother, no more leaks.
🎉 Welcome changes, light and breezy,
Coding life just got more easy! 🚀
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PR Preview Action v1.4.7
:---:
:rocket: Deployed preview to https://rollkit.github.io/docs-preview/./pr-406/
on branch main
at 2024-09-05 14:44 UTC
Revisit so the error in the description doesn't occur anymore.
With the latest update of go-da and local-da we have this issue resolved.
When running full node on local-da for some reason I see "blob not found" debug messages:
Closes: https://github.com/rollkit/docs/issues/402
Summary by CodeRabbit
Documentation
Chores
init-full-node.sh
script to streamline the initialization and startup process for FullNode, including path adjustments and configuration changes.