Closed ghost closed 3 years ago
so first of all ur base is amazing, keep going! im just wondering am i doing something wrong or its something wrong with the SendNetMsg hook i used the method of doing Force Spectator Mode mentioned by Flaww https://www.unknowncheats.me/forum/counterstrike-global-offensive/383464-spectate-own-mm-game-live.html i had to add NET_StringCmd class because i was not able to find this in the base.
// @credits: Flaww if (pMessage->GetType() == INetChannelInfo::STRINGCMD && C::Get<bool>(Vars.bMiscForceSpectatorExploit)) { auto cmd = reinterpret_cast<NET_StringCmd*>(pMessage); if (strstr(cmd->m_szCommand, "joingame")) return true; }
is something wrong with this code?
debug, check does it passing, log which type message there's used
aight looks like it is something wrong with the NET_StringCmd class
u can do this other way by clientstate
so first of all ur base is amazing, keep going! im just wondering am i doing something wrong or its something wrong with the SendNetMsg hook i used the method of doing Force Spectator Mode mentioned by Flaww https://www.unknowncheats.me/forum/counterstrike-global-offensive/383464-spectate-own-mm-game-live.html i had to add NET_StringCmd class because i was not able to find this in the base.
is something wrong with this code?