roman-murashov / hedgewars

Automatically exported from code.google.com/p/hedgewars
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Make a sound when a chat message is received in Lobby #279

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. enter a room, or create one
2. open facebook on your browser because you're waiting for someone else to 
join the room
3. woops, you can't notice if anyone who is already inside is saying something.

What is the expected output? What do you see instead?
Play a sound (I would choose grenadeimpact.ogg) when you receive a message at 
the game lobby, so you can notice a player is saying something while you have 
your window minimized for any reason.

What version of the product are you using? On what operating system?
1.9.152 OS X Lion, 1.9.16 Windows 7 x64

Please provide any additional information below.

Original issue reported on code.google.com by iiigerar...@gmail.com on 18 Sep 2011 at 1:21

GoogleCodeExporter commented 8 years ago
Um. If someone is already in the room, why would you be somewhere else?
And there already is a sound when they join the room.

Sound on every single chat would just be irritating.

Original comment by kyberneticist@gmail.com on 18 Sep 2011 at 9:06

GoogleCodeExporter commented 8 years ago
i usually open my mail or facebook while I and my friends wait for someone else 
to join, and i'm not the only one.

i know there's a sound when someone joins the room, that's why i open the web 
browser just to kill time, and when i hear the sound, i just open the lobby 
window to see who joined, but there's no sound for the messages, so when i 
heard someone joined, i go and check who's in, but also notice that there is a 
bunch of important messages from my friends i didn't read in that moment.

and its the sound of a grenade bouncing, i don't find it irritating, it's not 
the sound of an explosion or something like that, if someone finds that 
irritating, they could turn it off in the options menu :D (like the main menu 
song)

Original comment by iiigerar...@gmail.com on 18 Sep 2011 at 11:40

GoogleCodeExporter commented 8 years ago

Original comment by iiigerar...@gmail.com on 18 Sep 2011 at 11:54

Attachments:

GoogleCodeExporter commented 8 years ago
The problem with "just turn it off" is right now we have an option for frontend 
sound.
That does not allow differentiating between the relatively less frequent join 
sound and a continual ping as people chat, you'd either have both or neither.
So, a new config option would be needed.

Original comment by kyberneticist@gmail.com on 15 Nov 2011 at 3:56

GoogleCodeExporter commented 8 years ago
we could play the sound only when a given user is being pinged...

Original comment by vittorio...@gmail.com on 16 Nov 2012 at 4:20