Open Trolldooden opened 2 years ago
Fantastic, detailed bug report. Thank you!
I hope to fix this with high priority over other mod changes in the next couple days.
Could you get a more detailed log from the Player.log file and share it here?
Sorry for late awnser.
No idea where to find that unfortunately :P ...edit: here it is:
Mono path[0] = 'D:/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
Mono config path = 'D:/steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.11f1 (99c7afb366b3)
[Subsystems] Discovering subsystems at path D:/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX 580 Series (ID=0x67df)
Vendor:
VRAM: 4075 MB
Driver: 27.20.14501.28009
Begin MonoManager ReloadAssembly
REQUIRED: Describe the bug
When a Duplicant tries to bury another, the game crashes.
Steps To Reproduce
Bury a Duplicant. Made a new Cluster to see if it's the same there, it is.
REQUIRED: Logs & Screenshots
Share a copy of the log showing the bug or crash if there is one.
Share a screenshot or video demonstrating the bug if possible.
Other Mods
List the other mods you are using so I can see whether the problem is due to a conflict with any of them.
https://user-images.githubusercontent.com/93100074/138614341-3c747502-1257-496b-91ed-7f005f3fa570.mp4