romlok / godot-gdhexgrid

A GDScript hexagonal grid implementation for Godot.
MIT License
195 stars 24 forks source link

Pathfinding example is not realistic and hard to follow #9

Open erny0507 opened 4 years ago

erny0507 commented 4 years ago

I love this lib but it would be if the part of pathfinding would be more realistic cause the provided example is not how hex map are usually used. The diamond shape is pretty simplistic and no realistic no what usually is used, an square shape full of hexagons. Thanks for your time.