Open binarygeek119 opened 1 year ago
I already made an analisys of this issue here, feel free to get inspired or implement it in the same way: https://github.com/RetroMan-project/core/issues/30
Integration with RomPatcher.js might make this easier.
Support for #228 would be nice-to-have before attempting to implement this. I worry about patching large ROMs in JS, since it would mean patching them fully in RAM. It seems someone has written a little python utility for this, although I haven't tried it yet.
I would add from dlc and patch this folder structure
roms/ps3
In the webui in the game details add hack/patch then select what type of hack/patch
Patch
rom patching would be useful to those of us that play rom hacks/translations.
i think a sub page in the game details "Rom Hacks" then it would list in the original rom details with all the hacked roms of that game.
"Super Mario 64" = "Super Mario 64 - Star Road"
i think a auto name would work. filename + patch/hack name = filename - patch/hack.rom
and auto move the rom into a folder then in that folder a subfolder hacks
|rom | Super Mario 64 | Hacks | Super Mario 64 -Star Road.rom | Super Mario 64.rom | nextgame.rom
| etc