rongakowang / MMDMC

[ECCV 2024] Towards High-Quality 3D Motion Transfer with Realistic Apparel Animation - MMDMC Dataset
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How to bind textures automatically #2

Closed czpcf closed 1 week ago

czpcf commented 1 month ago

I follow the provided commands and successfully get the .blend file, but the materials/textures in the original .pmx file do not bind to the mesh.

1

Is it possible to bind them automatically?

Thank you very much!

rongakowang commented 1 month ago

Hi,

I am not familiar with how materials can be attached in bpy, for the visualization in our work, I baked the blender materials as mesh textures by exporting pmx files to obj. Since we are estimating the per-vertex displacements, the mesh topologies remain across frames and hence there will be no problems in uv textures.