Originally the path to a single read/write database was set with the database setting in CheatDevicePS2.ini. If a game, cheat, or code line was created, modified, or deleted in Cheat Device, the entire database needed to be rewritten.
Now there can be a read-only database in addition to a read/write one, specified by the databaseReadOnly and databaseReadWrite settings, respectively. Cheats and codelines from the read-only database cannot be modified after being loaded. Games from the read-only database cannot be deleted or renamed either, but additional cheats can be added.
Any changes made to the in-memory database will be written to the read/write database rather than rewriting the whole database, as was the old behavior. The read-only database won't be written to by Cheat Device; it is designed to be managed outside of Cheat Device.
Originally the path to a single read/write database was set with the
database
setting inCheatDevicePS2.ini
. If a game, cheat, or code line was created, modified, or deleted in Cheat Device, the entire database needed to be rewritten.Now there can be a read-only database in addition to a read/write one, specified by the
databaseReadOnly
anddatabaseReadWrite
settings, respectively. Cheats and codelines from the read-only database cannot be modified after being loaded. Games from the read-only database cannot be deleted or renamed either, but additional cheats can be added.Any changes made to the in-memory database will be written to the read/write database rather than rewriting the whole database, as was the old behavior. The read-only database won't be written to by Cheat Device; it is designed to be managed outside of Cheat Device.