rootux / portal

Unity based game for burnerot
MIT License
0 stars 1 forks source link

Static IP #19

Open rootux opened 1 year ago

rootux commented 1 year ago

Networking is working. Right now the server always have an ip address and the client needs to enter his ip address

We want this to be automatic - so when client and server are working they would auto connect. Therefore we need a static known ip Tailscale might be out solution. it would allow both computers to have a vpn and static ip

need to have a test / command we can run that will auto connect to that vpn that validate this

We have a budget for it if it's less then 50 NIS

TomBenShmueli commented 1 year ago

https://tailscale.com/kb/1033/ip-and-dns-addresses/

TomBenShmueli commented 1 year ago

Tailscale seems like a viable solution for our requirements. A client needs to be installed per endpoint (two endpoints total in our case). Once the clients are installed, the static IP address provided by the client can be found on the context menu:

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