Seems as though the touch duration timer doesn't get reset properly - when the
bird is in the aiming mode, and the user releases the touch, it should
transition back to the 'jumping state'.
It does that, but after any other input ( like moving a mouse or something ),
it immediately transitions back to aimingstate.
Original issue reported on code.google.com by ptroc...@gmail.com on 17 Aug 2011 at 9:10
Original issue reported on code.google.com by
ptroc...@gmail.com
on 17 Aug 2011 at 9:10