rornic / rustcraft

Another Minecraft clone, written in Rust.
Apache License 2.0
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Introduce LODs for chunk meshes #24

Open rornic opened 1 year ago

rornic commented 1 year ago

Recently, the world has been refactored to use an octree: https://github.com/rornic/rustcraft/pull/32

and generate chunks fully in parallel: https://github.com/rornic/rustcraft/pull/33

This is now conducive to implementing octree-based chunk LODs, which will enable far greater render distances without much of a performance hit.