ros-interactive-manipulation / pr2_object_manipulation

PR2-specific functionality related to pickup and place tasks.
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Better obstacle clearing in Octomap #29

Open mateiciocarlie opened 11 years ago

mateiciocarlie commented 11 years ago

Problem:

As a result, when using for example Gripper Click for grasping in clutter it is often necessary to "Reset collision map" first, a step which we'd like non-expert users to not have to go through.

The first step would be a more careful investigation of the phenomenon to get an idea of exactly what kind of spurious or ghost data is left behind.

Possible short-term investigations and fixes

1) increase resolution of laser

2) investigate parameters of existing filters, like the shadow filter, in order to reduce spurious points

Possible solutions which would imply more coding effort

1) increase laser "beam width" explicitly in Octomap by casting more rays

2) add decay for cells in Octomap, likely with purging of old data at serialization time