gmapping node ignores tf2 static latch transforms. If I code this transform as a tf2 static latch it is ignored but if specified via node input as shown below then the scanner data is transformed correctly. The scanner fame is attached to the camera_link.
gmapping node ignores tf2 static latch transforms. If I code this transform as a tf2 static latch it is ignored but if specified via node input as shown below then the scanner data is transformed correctly. The scanner fame is attached to the camera_link.