ros-visualization / rviz

ROS 3D Robot Visualizer
BSD 3-Clause "New" or "Revised" License
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rviz can't be started,after my learning "Markers: Sending Basic Shapes (C++)" #1313

Closed 3cqw closed 5 years ago

3cqw commented 5 years ago

I tried export LIBGL_ALWAYS_SOFTWARE=1 to solve,but not make it,then,I purged rviz ,and reinstalled it,the trouble still there. Help! Help! Help! here is the teminal info: [ INFO] [1542069786.160072943]: rviz version 1.12.16 [ INFO] [1542069786.160272203]: compiled against Qt version 5.5.1 [ INFO] [1542069786.160313913]: compiled against OGRE version 1.9.0 (Ghadamon) [ INFO] [1542069786.284673793]: Creating resource group General [ INFO] [1542069786.284897404]: Creating resource group Internal [ INFO] [1542069786.284981378]: Creating resource group Autodetect [ INFO] [1542069786.285096955]: SceneManagerFactory for type 'DefaultSceneManager' registered. [ INFO] [1542069786.285325087]: Registering ResourceManager for type Material [ INFO] [1542069786.285376946]: Registering ResourceManager for type Mesh [ INFO] [1542069786.285408031]: Registering ResourceManager for type Skeleton [ INFO] [1542069786.285464975]: MovableObjectFactory for type 'ParticleSystem' registered. [ INFO] [1542069786.285572319]: ArchiveFactory for archive type FileSystem registered. [ INFO] [1542069786.285647560]: ArchiveFactory for archive type Zip registered. [ INFO] [1542069786.285675484]: ArchiveFactory for archive type EmbeddedZip registered. [ INFO] [1542069786.285704304]: DDS codec registering [ INFO] [1542069786.285748994]: FreeImage version: 3.17.0 [ INFO] [1542069786.285773982]: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details [ INFO] [1542069786.285945636]: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp [ INFO] [1542069786.285978179]: PVRTC codec registering [ INFO] [1542069786.286014744]: ETC codec registering [ INFO] [1542069786.286041690]: Registering ResourceManager for type HighLevelGpuProgram [ INFO] [1542069786.286074127]: Registering ResourceManager for type Compositor [ INFO] [1542069786.286274069]: MovableObjectFactory for type 'Entity' registered. [ INFO] [1542069786.286303932]: MovableObjectFactory for type 'Light' registered. [ INFO] [1542069786.286322566]: MovableObjectFactory for type 'BillboardSet' registered. [ INFO] [1542069786.286341396]: MovableObjectFactory for type 'ManualObject' registered. [ INFO] [1542069786.286357508]: MovableObjectFactory for type 'BillboardChain' registered. [ INFO] [1542069786.286383012]: MovableObjectFactory for type 'RibbonTrail' registered. [ INFO] [1542069786.286550088]: -- OGRE Initialising [ INFO] [1542069786.286571223]: -- Version 1.9.0 (Ghadamon) [ INFO] [1542069786.286611864]: OverlayElementFactory for type Panel registered. [ INFO] [1542069786.286629583]: OverlayElementFactory for type BorderPanel registered. [ INFO] [1542069786.286645931]: OverlayElementFactory for type TextArea registered. [ INFO] [1542069786.286668404]: Registering ResourceManager for type Font [ INFO] [1542069786.286709870]: Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/RenderSystem_GL [ INFO] [1542069786.289574422]: Installing plugin: GL RenderSystem [ INFO] [1542069786.289631494]: OpenGL Rendering Subsystem created. [ INFO] [1542069786.345823871]: Plugin successfully installed [ INFO] [1542069786.345895438]: Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/Plugin_OctreeSceneManager [ INFO] [1542069786.347405234]: Installing plugin: Octree Scene Manager [ INFO] [1542069786.347467849]: Plugin successfully installed [ INFO] [1542069786.347508652]: Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/Plugin_ParticleFX [ INFO] [1542069786.351566664]: Installing plugin: ParticleFX [ INFO] [1542069786.351753978]: Particle Emitter Type 'Point' registered [ INFO] [1542069786.351857600]: Particle Emitter Type 'Box' registered [ INFO] [1542069786.351943663]: Particle Emitter Type 'Ellipsoid' registered [ INFO] [1542069786.352022287]: Particle Emitter Type 'Cylinder' registered [ INFO] [1542069786.352089574]: Particle Emitter Type 'Ring' registered [ INFO] [1542069786.352148874]: Particle Emitter Type 'HollowEllipsoid' registered [ INFO] [1542069786.352204431]: Particle Affector Type 'LinearForce' registered [ INFO] [1542069786.352255757]: Particle Affector Type 'ColourFader' registered [ INFO] [1542069786.352309693]: Particle Affector Type 'ColourFader2' registered [ INFO] [1542069786.352358721]: Particle Affector Type 'ColourImage' registered [ INFO] [1542069786.352399848]: Particle Affector Type 'ColourInterpolator' registered [ INFO] [1542069786.352433764]: Particle Affector Type 'Scaler' registered [ INFO] [1542069786.352470290]: Particle Affector Type 'Rotator' registered [ INFO] [1542069786.352510794]: Particle Affector Type 'DirectionRandomiser' registered [ INFO] [1542069786.352541555]: Particle Affector Type 'DeflectorPlane' registered [ INFO] [1542069786.352576492]: Plugin successfully installed [ INFO] [1542069786.352666687]: CPU Identifier & Features

[ INFO] [1542069786.352735695]: CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4712MQ CPU @ 2.30GHz [ INFO] [1542069786.352767233]: SSE: yes [ INFO] [1542069786.352806090]: SSE2: yes [ INFO] [1542069786.352833483]: SSE3: yes [ INFO] [1542069786.352863479]: MMX: yes [ INFO] [1542069786.352889631]: MMXEXT: yes [ INFO] [1542069786.352918016]: 3DNOW: no [ INFO] [1542069786.352946138]: 3DNOWEXT: no [ INFO] [1542069786.352972121]: CMOV: yes [ INFO] [1542069786.352999309]: TSC: yes [ INFO] [1542069786.353025431]: FPU: yes [ INFO] [1542069786.353054069]: PRO: yes [ INFO] [1542069786.353081494]: * HT: no

Starting GLX Subsystem


[ INFO] [1542069786.353195301]: Registering ResourceManager for type Texture [ INFO] [1542069786.353419704]: GLRenderSystem::_createRenderWindow "OgreWindow(0)", 1x1 windowed miscParams: FSAA=4 contentScalingFactor=1.000000 externalGLControl= externalWindowHandle=81788929 parentWindowHandle=81788929 [ INFO] [1542069786.357757239]: GLXWindow::create used FBConfigID = 243 [ INFO] [1542069786.357907931]: GL_VERSION = 3.0 Mesa 18.0.5 [ INFO] [1542069786.357964299]: GL_VENDOR = Intel Open Source Technology Center [ INFO] [1542069786.358009791]: GL_RENDERER = Mesa DRI Intel(R) Haswell Mobile [ INFO] [1542069786.358396798]: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays [ INFO] [1542069786.358792289]: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync

[ INFO] [1542069786.358929291]: GL Renderer Started

[ INFO] [1542069786.364912588]: Registering ResourceManager for type GpuProgram [ INFO] [1542069786.365104309]: GLSL support detected [ INFO] [1542069786.365185500]: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) [ INFO] [1542069786.379455251]: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.380068804]: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.380458816]: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.380746927]: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.381055160]: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.381367940]: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.381803567]: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.382076716]: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.382312651]: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.382586970]: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.382875464]: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.383155866]: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.383399875]: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.383626198]: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.383866191]: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.384136195]: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.384509741]: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.384783813]: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.385031946]: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.385279910]: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.385541771]: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.385847643]: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.386101864]: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.386391062]: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [ INFO] [1542069786.386461319]: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_RGB [ INFO] [1542069786.386502663]: RenderSystem capabilities

[ INFO] [1542069786.386566848]: RenderSystem Name: OpenGL Rendering Subsystem [ INFO] [1542069786.386605808]: GPU Vendor: intel [ INFO] [1542069786.386633469]: Device Name: Mesa DRI Intel(R) Haswell Mobile [ INFO] [1542069786.386666390]: Driver Version: 3.0.0.0 [ INFO] [1542069786.386695721]: Fixed function pipeline: yes [ INFO] [1542069786.386722225]: Hardware generation of mipmaps: no [ INFO] [1542069786.386747786]: Texture blending: yes [ INFO] [1542069786.386774938]: Anisotropic texture filtering: yes [ INFO] [1542069786.386801362]: Dot product texture operation: yes [ INFO] [1542069786.386826636]: Cube mapping: yes [ INFO] [1542069786.386852186]: Hardware stencil buffer: yes [ INFO] [1542069786.386881195]: - Stencil depth: 8 [ INFO] [1542069786.386905998]: - Two sided stencil support: yes [ INFO] [1542069786.386929970]: - Wrap stencil values: yes [ INFO] [1542069786.386954210]: Hardware vertex / index buffers: yes [ INFO] [1542069786.386977537]: Vertex programs: yes [ INFO] [1542069786.387007848]: Number of floating-point constants for vertex programs: 4096 [ INFO] [1542069786.387034139]: Number of integer constants for vertex programs: 0 [ INFO] [1542069786.387061134]: Number of boolean constants for vertex programs: 0 [ INFO] [1542069786.387086604]: Fragment programs: yes [ INFO] [1542069786.387112094]: Number of floating-point constants for fragment programs: 4096 [ INFO] [1542069786.387141069]: Number of integer constants for fragment programs: 0 [ INFO] [1542069786.387165901]: Number of boolean constants for fragment programs: 0 [ INFO] [1542069786.387189296]: Geometry programs: no [ INFO] [1542069786.387217308]: Number of floating-point constants for geometry programs: 0 [ INFO] [1542069786.387245588]: Number of integer constants for geometry programs: 0 [ INFO] [1542069786.387273725]: Number of boolean constants for geometry programs: 0 [ INFO] [1542069786.387296856]: Tesselation Hull programs: no [ INFO] [1542069786.387325042]: Number of floating-point constants for tesselation hull programs: 0 [ INFO] [1542069786.387352674]: Number of integer constants for tesselation hull programs: 0 [ INFO] [1542069786.387381076]: Number of boolean constants for tesselation hull programs: 0 [ INFO] [1542069786.387407779]: Tesselation Domain programs: no [ INFO] [1542069786.387434393]: Number of floating-point constants for tesselation domain programs: 0 [ INFO] [1542069786.387466046]: Number of integer constants for tesselation domain programs: 0 [ INFO] [1542069786.387494062]: Number of boolean constants for tesselation domain programs: 0 [ INFO] [1542069786.387519870]: Compute programs: no [ INFO] [1542069786.387551078]: Number of floating-point constants for compute programs: 0 [ INFO] [1542069786.387584377]: Number of integer constants for compute programs: 0 [ INFO] [1542069786.387616606]: Number of boolean constants for compute programs: 0 [ INFO] [1542069786.387646724]: Supported Shader Profiles: arbfp1 arbvp1 glsl [ INFO] [1542069786.387671645]: Texture Compression: yes [ INFO] [1542069786.387698425]: - DXT: yes [ INFO] [1542069786.387721528]: - VTC: no [ INFO] [1542069786.387744733]: - PVRTC: no [ INFO] [1542069786.387767702]: - ATC: no [ INFO] [1542069786.387791508]: - ETC1: no [ INFO] [1542069786.387814128]: - ETC2: no [ INFO] [1542069786.387838475]: - BC4/BC5: no [ INFO] [1542069786.387865292]: - BC6H/BC7: no [ INFO] [1542069786.387889208]: Scissor Rectangle: yes [ INFO] [1542069786.387915084]: Hardware Occlusion Query: yes [ INFO] [1542069786.387943518]: User clip planes: yes [ INFO] [1542069786.387969287]: VET_UBYTE4 vertex element type: yes [ INFO] [1542069786.387996304]: Infinite far plane projection: yes [ INFO] [1542069786.388023829]: Hardware render-to-texture: yes [ INFO] [1542069786.388051577]: Floating point textures: yes [ INFO] [1542069786.388078676]: Non-power-of-two textures: yes [ INFO] [1542069786.388104946]: 1d textures: yes [ INFO] [1542069786.388129227]: Volume textures: yes [ INFO] [1542069786.388157367]: Multiple Render Targets: 8 [ INFO] [1542069786.388182449]: - With different bit depths: yes [ INFO] [1542069786.388207862]: Point Sprites: yes [ INFO] [1542069786.388231376]: Extended point parameters: yes [ INFO] [1542069786.388296429]: Max Point Size: 255 [ INFO] [1542069786.388327897]: Vertex texture fetch: yes [ INFO] [1542069786.388352952]: Number of world matrices: 0 [ INFO] [1542069786.388378685]: Number of texture units: 16 [ INFO] [1542069786.388403513]: Stencil buffer depth: 8 [ INFO] [1542069786.388429382]: Number of vertex blend matrices: 0 [ INFO] [1542069786.388456506]: - Max vertex textures: 32 [ INFO] [1542069786.388481110]: - Vertex textures shared: yes [ INFO] [1542069786.388509324]: Render to Vertex Buffer : no [ INFO] [1542069786.388534896]: Hardware Atomic Counters: no [ INFO] [1542069786.388559587]: GL 1.5 without VBO workaround: no [ INFO] [1542069786.388585288]: Frame Buffer objects: yes [ INFO] [1542069786.388609465]: Frame Buffer objects (ARB extension): no [ INFO] [1542069786.388631778]: Frame Buffer objects (ATI extension): no [ INFO] [1542069786.388659825]: PBuffer support: yes [ INFO] [1542069786.388688391]: GL 1.5 without HW-occlusion workaround: no [ INFO] [1542069786.388716497]: Vertex Array Objects: no [ INFO] [1542069786.388747355]: Separate shader objects: no [ INFO] [1542069786.394523744]: Using FSAA from GL_ARB_multisample extension. [ INFO] [1542069786.395029471]: DefaultWorkQueue('Root') initialising on thread 7fbee30df840. [ INFO] [1542069786.395401513]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe920a5700 starting. [ INFO] [1542069786.395491296]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe918a4700 starting. [ INFO] [1542069786.395575998]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe910a3700 starting. [ INFO] [1542069786.395646828]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe908a2700 starting. [ INFO] [1542069786.395705685]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe83fff700 starting. [ INFO] [1542069786.395761320]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe837fe700 starting. [ INFO] [1542069786.395808348]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe82ffd700 starting. [ INFO] [1542069786.395900007]: DefaultWorkQueue('Root')::WorkerFunc - thread 7fbe827fc700 starting. [ INFO] [1542069786.395971894]: Particle Renderer Type 'billboard' registered [ INFO] [1542069786.396478544]: SceneManagerFactory for type 'OctreeSceneManager' registered. [ INFO] [1542069786.396539114]: Stereo is NOT SUPPORTED [ INFO] [1542069786.396711715]: OpenGl version: 3 (GLSL 1.3). [ INFO] [1542069786.396976087]: Creating resource group rviz [ INFO] [1542069786.397222420]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397326054]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/textures' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397440479]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/fonts' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397556883]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/models' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397697540]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/materials' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397788081]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/materials/scripts' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.397973299]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/materials/glsl120' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.398070825]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/materials/glsl120/nogp' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.398159506]: Added resource location '/opt/ros/kinetic/share/rviz/ogre_media/materials/scripts120' of type 'FileSystem' to resource group 'rviz' [ INFO] [1542069786.399250881]: Parsing scripts for resource group Autodetect [ INFO] [1542069786.399307772]: Finished parsing scripts for resource group Autodetect [ INFO] [1542069786.399360332]: Creating resources for group Autodetect [ INFO] [1542069786.399400391]: All done [ INFO] [1542069786.399424379]: Parsing scripts for resource group General [ INFO] [1542069786.399471414]: Finished parsing scripts for resource group General [ INFO] [1542069786.399513862]: Creating resources for group General [ INFO] [1542069786.399539604]: All done [ INFO] [1542069786.399577348]: Parsing scripts for resource group Internal [ INFO] [1542069786.399619903]: Finished parsing scripts for resource group Internal [ INFO] [1542069786.399661832]: Creating resources for group Internal [ INFO] [1542069786.399693896]: All done [ INFO] [1542069786.399728829]: Parsing scripts for resource group rviz [ INFO] [1542069786.400499565]: Parsing script glsl120.program [ INFO] [1542069786.402816130]: Parsing script nogp.program [ INFO] [1542069786.404152648]: Parsing script default_pick_and_depth.material [ INFO] [1542069786.405033470]: Parsing script indexed_8bit_image.material [ INFO] [1542069786.405400377]: Parsing script point_cloud_tile.material [ INFO] [1542069786.406050022]: Parsing script point_cloud_point.material [ INFO] [1542069786.406579849]: Parsing script point_cloud_box.material [ INFO] [1542069786.406985422]: Parsing script point_cloud_square.material [ INFO] [1542069786.407319580]: Parsing script point_cloud_sphere.material [ INFO] [1542069786.407691641]: Parsing script point_cloud_flat_square.material [ INFO] [1542069786.408068422]: Parsing script liberation_sans.fontdef [ INFO] [1542069786.408332390]: Finished parsing scripts for resource group rviz [ INFO] [1542069786.408386182]: Creating resources for group rviz [ INFO] [1542069786.408425551]: All done [ INFO] [1542069786.412659521]: GLRenderSystem::_createRenderWindow "OgreWindow(1)", 100x30 windowed miscParams: FSAA=4 contentScalingFactor=1.000000 externalGLControl= externalWindowHandle=77594643 parentWindowHandle=77594643 [ INFO] [1542069786.419149557]: GLXWindow::create used FBConfigID = 243 0x2dac700 void QWindowPrivate::setTopLevelScreen(QScreen, bool) ( QScreen(0x20e0be0) ): Attempt to set a screen on a child window. 0x2db5700 void QWindowPrivate::setTopLevelScreen(QScreen, bool) ( QScreen(0x20e0be0) ): Attempt to set a screen on a child window. 0x2db4270 void QWindowPrivate::setTopLevelScreen(QScreen, bool) ( QScreen(0x20e0be0) ): Attempt to set a screen on a child window. 0x2da84a0 void QWindowPrivate::setTopLevelScreen(QScreen*, bool) ( QScreen(0x20e0be0) ): Attempt to set a screen on a child window. [ INFO] [1542069786.490235141]: Mesh: Loading rviz_sphere.mesh. [ INFO] [1542069786.501259003]: Texture: SelectionRect0Texture: Loading 1 faces(PF_R8G8B8A8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1. [ INFO] [1542069786.503303696]: Mesh: Loading rviz_cylinder.mesh. [ INFO] [1542069786.503492158]: Mesh: Loading rviz_cone.mesh. 段错误 (核心已转储)

rhaschke commented 5 years ago

The error description is not descriptive enough. Closing. Feel free to reopen if you still face this issue.