ros-visualization / rviz

ROS 3D Robot Visualizer
BSD 3-Clause "New" or "Revised" License
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rviz segfaulting on OS X #848

Closed jmtatsch closed 9 years ago

jmtatsch commented 9 years ago

I tried to compile rviz indigo-devel against Ogre1.9 today and it still segfaulted away.

rosrun rviz rviz
[ INFO] [1423665723.109843000]: rviz version 1.11.4
[ INFO] [1423665723.109913000]: compiled against OGRE version 1.9.0 (Ghadamon)
[ INFO] [1423665723.543868000]: Stereo is NOT SUPPORTED
[ INFO] [1423665723.544019000]: OpenGl version: 2.1 (GLSL 1.2).
[2]    82336 segmentation fault  rosrun rviz rviz

Here is a gist of the backtrace: https://gist.github.com/jmtatsch/2ad92d431ab5ea7f697c

Could be the fault of some updated deps, as my old known-working rviz also refuses to work.

jmtatsch commented 9 years ago

Meanwhile, I tried removing all hombrew and python files and rebuilt ros from scratch but that didn't help. Here rviz with verbose mode on:

rosrun rviz rviz -l -v                                                                                                            
[ INFO] [1424012937.588429000]: rviz version 1.11.6
[ INFO] [1424012937.588824000]: compiled against OGRE version 1.9.0 (Ghadamon)
[ INFO] [1424012937.968918000]: Creating resource group General
[ INFO] [1424012937.968982000]: Creating resource group Internal
[ INFO] [1424012937.969013000]: Creating resource group Autodetect
[ INFO] [1424012937.969125000]: SceneManagerFactory for type 'DefaultSceneManager' registered.
[ INFO] [1424012937.969907000]: Registering ResourceManager for type Material
[ INFO] [1424012937.969958000]: Registering ResourceManager for type Mesh
[ INFO] [1424012937.969983000]: Registering ResourceManager for type Skeleton
[ INFO] [1424012937.970085000]: MovableObjectFactory for type 'ParticleSystem' registered.
[ INFO] [1424012937.970173000]: ArchiveFactory for archive type FileSystem registered.
[ INFO] [1424012937.970211000]: ArchiveFactory for archive type Zip registered.
[ INFO] [1424012937.970244000]: ArchiveFactory for archive type EmbeddedZip registered.
[ INFO] [1424012937.970270000]: DDS codec registering
[ INFO] [1424012937.970763000]: FreeImage version: 3.16.0
[ INFO] [1424012937.970799000]: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
[ INFO] [1424012937.970965000]: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,webp,jxr,wdp,hdp
[ INFO] [1424012937.970995000]: Registering ResourceManager for type HighLevelGpuProgram
[ INFO] [1424012937.971029000]: Registering ResourceManager for type Compositor
[ INFO] [1424012937.971277000]: MovableObjectFactory for type 'Entity' registered.
[ INFO] [1424012937.971304000]: MovableObjectFactory for type 'Light' registered.
[ INFO] [1424012937.971324000]: MovableObjectFactory for type 'BillboardSet' registered.
[ INFO] [1424012937.971350000]: MovableObjectFactory for type 'ManualObject' registered.
[ INFO] [1424012937.971386000]: MovableObjectFactory for type 'BillboardChain' registered.
[ INFO] [1424012937.971416000]: MovableObjectFactory for type 'RibbonTrail' registered.
[ INFO] [1424012937.971974000]: *-*-* OGRE Initialising
[ INFO] [1424012937.972008000]: *-*-* Version 1.9.0 (Ghadamon)
[ INFO] [1424012937.972072000]: OverlayElementFactory for type Panel registered.
[ INFO] [1424012937.972106000]: OverlayElementFactory for type BorderPanel registered.
[ INFO] [1424012937.972133000]: OverlayElementFactory for type TextArea registered.
[ INFO] [1424012937.972164000]: Registering ResourceManager for type Font
[ INFO] [1424012937.972200000]: Loading library /usr/local/Cellar/ogre1.9/1.9.0/lib/OGRE/libRenderSystem_GL
[ INFO] [1424012938.013487000]: Installing plugin: GL RenderSystem
[ INFO] [1424012938.013911000]: OpenGL Rendering Subsystem created.
[ INFO] [1424012938.027869000]: Plugin successfully installed
[ INFO] [1424012938.027981000]: Loading library /usr/local/Cellar/ogre1.9/1.9.0/lib/OGRE/libPlugin_OctreeSceneManager
[ INFO] [1424012938.061979000]: Installing plugin: Octree Scene Manager
[ INFO] [1424012938.062047000]: Plugin successfully installed
[ INFO] [1424012938.062075000]: Loading library /usr/local/Cellar/ogre1.9/1.9.0/lib/OGRE/libPlugin_ParticleFX
[ INFO] [1424012938.095738000]: Installing plugin: ParticleFX
[ INFO] [1424012938.095848000]: Particle Emitter Type 'Point' registered
[ INFO] [1424012938.095923000]: Particle Emitter Type 'Box' registered
[ INFO] [1424012938.095978000]: Particle Emitter Type 'Ellipsoid' registered
[ INFO] [1424012938.096041000]: Particle Emitter Type 'Cylinder' registered
[ INFO] [1424012938.096082000]: Particle Emitter Type 'Ring' registered
[ INFO] [1424012938.096117000]: Particle Emitter Type 'HollowEllipsoid' registered
[ INFO] [1424012938.096166000]: Particle Affector Type 'LinearForce' registered
[ INFO] [1424012938.096229000]: Particle Affector Type 'ColourFader' registered
[ INFO] [1424012938.096276000]: Particle Affector Type 'ColourFader2' registered
[ INFO] [1424012938.096339000]: Particle Affector Type 'ColourImage' registered
[ INFO] [1424012938.096395000]: Particle Affector Type 'ColourInterpolator' registered
[ INFO] [1424012938.096437000]: Particle Affector Type 'Scaler' registered
[ INFO] [1424012938.096478000]: Particle Affector Type 'Rotator' registered
[ INFO] [1424012938.096511000]: Particle Affector Type 'DirectionRandomiser' registered
[ INFO] [1424012938.096550000]: Particle Affector Type 'DeflectorPlane' registered
[ INFO] [1424012938.096595000]: Plugin successfully installed
[ INFO] [1424012938.096672000]: CPU Identifier & Features
[ INFO] [1424012938.096735000]: -------------------------
[ INFO] [1424012938.096772000]:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4558U CPU @ 2.80GHz
[ INFO] [1424012938.096826000]:  *      SSE: yes
[ INFO] [1424012938.096861000]:  *     SSE2: yes
[ INFO] [1424012938.096889000]:  *     SSE3: yes
[ INFO] [1424012938.096919000]:  *      MMX: yes
[ INFO] [1424012938.096979000]:  *   MMXEXT: yes
[ INFO] [1424012938.097006000]:  *    3DNOW: no
[ INFO] [1424012938.097033000]:  * 3DNOWEXT: no
[ INFO] [1424012938.097067000]:  *     CMOV: yes
[ INFO] [1424012938.097091000]:  *      TSC: yes
[ INFO] [1424012938.097120000]:  *      FPU: yes
[ INFO] [1424012938.097153000]:  *      PRO: yes
[ INFO] [1424012938.097199000]:  *       HT: no
[ INFO] [1424012938.097237000]: -------------------------
[ INFO] [1424012938.097271000]: ********************************************
***  Starting Mac OS X OpenGL Subsystem  ***
********************************************
[ INFO] [1424012938.097323000]: Registering ResourceManager for type Texture
[ INFO] [1424012938.097534000]: GLRenderSystem::_createRenderWindow "OgreWindow(0)", 1x1 windowed  miscParams: externalGLControl= externalWindowHandle=0 macAPI=cocoa macAPICocoaUseNSView=true 
[ INFO] [1424012938.097615000]: Creating a Cocoa Compatible Render System
[ INFO] [1424012938.101893000]: Mac Cocoa Window: Rendering on an external plain NSView*
[ INFO] [1424012938.103530000]: Cocoa: Window created 1 x 1 with backing store size 1 x 1 using content scaling factor 1.0
[ INFO] [1424012938.103586000]: GL_VERSION = 2.1 INTEL-10.2.46
[ INFO] [1424012938.103619000]: GL_VENDOR = Intel Inc.
[ INFO] [1424012938.103639000]: GL_RENDERER = Intel Iris OpenGL Engine
[ INFO] [1424012938.103726000]: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
[ INFO] [1424012938.104001000]: ***************************
[ INFO] [1424012938.104030000]: *** GL Renderer Started ***
[ INFO] [1424012938.104054000]: ***************************
[ INFO] [1424012938.107902000]: Registering ResourceManager for type GpuProgram
[ INFO] [1424012938.107974000]: GLSL support detected
[ INFO] [1424012938.107990000]: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
[ INFO] [1424012938.109011000]: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.110107000]: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.111055000]: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.112004000]: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.113078000]: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.114115000]: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.115136000]: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.116134000]: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.117088000]: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.118036000]: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.119008000]: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.119994000]: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.120943000]: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.121886000]: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.122824000]: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.123773000]: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.124852000]: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.125915000]: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.127658000]: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.128738000]: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8 
[ INFO] [1424012938.128804000]: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB 
[ INFO] [1424012938.128853000]: RenderSystem capabilities
[ INFO] [1424012938.128880000]: -------------------------
[ INFO] [1424012938.128901000]: RenderSystem Name: OpenGL Rendering Subsystem
[ INFO] [1424012938.128930000]: GPU Vendor: intel
[ INFO] [1424012938.128954000]: Device Name: Intel Iris OpenGL Engine
[ INFO] [1424012938.128978000]: Driver Version: 2.1.0.0
[ INFO] [1424012938.129005000]:  * Fixed function pipeline: yes
[ INFO] [1424012938.129054000]:  * Hardware generation of mipmaps: no
[ INFO] [1424012938.129080000]:  * Texture blending: yes
[ INFO] [1424012938.129106000]:  * Anisotropic texture filtering: yes
[ INFO] [1424012938.129128000]:  * Dot product texture operation: yes
[ INFO] [1424012938.129146000]:  * Cube mapping: yes
[ INFO] [1424012938.129163000]:  * Hardware stencil buffer: yes
[ INFO] [1424012938.129184000]:    - Stencil depth: 8
[ INFO] [1424012938.129205000]:    - Two sided stencil support: yes
[ INFO] [1424012938.129228000]:    - Wrap stencil values: yes
[ INFO] [1424012938.129248000]:  * Hardware vertex / index buffers: yes
[ INFO] [1424012938.129267000]:  * Vertex programs: yes
[ INFO] [1424012938.129288000]:  * Number of floating-point constants for vertex programs: 1024
[ INFO] [1424012938.129308000]:  * Number of integer constants for vertex programs: 0
[ INFO] [1424012938.129328000]:  * Number of boolean constants for vertex programs: 0
[ INFO] [1424012938.129347000]:  * Fragment programs: yes
[ INFO] [1424012938.129427000]:  * Number of floating-point constants for fragment programs: 1024
[ INFO] [1424012938.129461000]:  * Number of integer constants for fragment programs: 0
[ INFO] [1424012938.129486000]:  * Number of boolean constants for fragment programs: 0
[ INFO] [1424012938.129511000]:  * Geometry programs: yes
[ INFO] [1424012938.129534000]:  * Number of floating-point constants for geometry programs: 4096
[ INFO] [1424012938.129556000]:  * Number of integer constants for geometry programs: 0
[ INFO] [1424012938.129577000]:  * Number of boolean constants for geometry programs: 0
[ INFO] [1424012938.129597000]:  * Tesselation Hull programs: no
[ INFO] [1424012938.129617000]:  * Number of floating-point constants for tesselation hull programs: 0
[ INFO] [1424012938.129638000]:  * Number of integer constants for tesselation hull programs: 0
[ INFO] [1424012938.129661000]:  * Number of boolean constants for tesselation hull programs: 0
[ INFO] [1424012938.129681000]:  * Tesselation Domain programs: no
[ INFO] [1424012938.129701000]:  * Number of floating-point constants for tesselation domain programs: 0
[ INFO] [1424012938.129723000]:  * Number of integer constants for tesselation domain programs: 0
[ INFO] [1424012938.129744000]:  * Number of boolean constants for tesselation domain programs: 0
[ INFO] [1424012938.129763000]:  * Compute programs: no
[ INFO] [1424012938.129784000]:  * Number of floating-point constants for compute programs: 0
[ INFO] [1424012938.129806000]:  * Number of integer constants for compute programs: 0
[ INFO] [1424012938.129828000]:  * Number of boolean constants for compute programs: 0
[ INFO] [1424012938.129854000]:  * Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4
[ INFO] [1424012938.129874000]:  * Texture Compression: yes
[ INFO] [1424012938.129894000]:    - DXT: yes
[ INFO] [1424012938.129912000]:    - VTC: no
[ INFO] [1424012938.129928000]:    - PVRTC: no
[ INFO] [1424012938.129941000]:    - ATC: no
[ INFO] [1424012938.129957000]:    - ETC1: no
[ INFO] [1424012938.129972000]:    - ETC2: no
[ INFO] [1424012938.129987000]:    - BC4/BC5: no
[ INFO] [1424012938.130001000]:    - BC6H/BC7: no
[ INFO] [1424012938.130018000]:  * Scissor Rectangle: yes
[ INFO] [1424012938.130041000]:  * Hardware Occlusion Query: yes
[ INFO] [1424012938.130065000]:  * User clip planes: yes
[ INFO] [1424012938.130088000]:  * VET_UBYTE4 vertex element type: yes
[ INFO] [1424012938.130111000]:  * Infinite far plane projection: yes
[ INFO] [1424012938.130134000]:  * Hardware render-to-texture: yes
[ INFO] [1424012938.130158000]:  * Floating point textures: yes
[ INFO] [1424012938.130183000]:  * Non-power-of-two textures: yes
[ INFO] [1424012938.130206000]:  * 1d textures: yes
[ INFO] [1424012938.130229000]:  * Volume textures: yes
[ INFO] [1424012938.130256000]:  * Multiple Render Targets: 8
[ INFO] [1424012938.130281000]:    - With different bit depths: yes
[ INFO] [1424012938.130308000]:  * Point Sprites: yes
[ INFO] [1424012938.130352000]:  * Extended point parameters: yes
[ INFO] [1424012938.130385000]:  * Max Point Size: 255.875
[ INFO] [1424012938.130411000]:  * Vertex texture fetch: yes
[ INFO] [1424012938.130436000]:  * Number of world matrices: 0
[ INFO] [1424012938.130462000]:  * Number of texture units: 16
[ INFO] [1424012938.130487000]:  * Stencil buffer depth: 8
[ INFO] [1424012938.130513000]:  * Number of vertex blend matrices: 0
[ INFO] [1424012938.130541000]:    - Max vertex textures: 16
[ INFO] [1424012938.130566000]:    - Vertex textures shared: yes
[ INFO] [1424012938.130591000]:  * Render to Vertex Buffer : no
[ INFO] [1424012938.130618000]:  * Hardware Atomic Counters: no
[ INFO] [1424012938.130641000]:  * GL 1.5 without VBO workaround: no
[ INFO] [1424012938.130664000]:  * Frame Buffer objects: yes
[ INFO] [1424012938.130679000]:  * Frame Buffer objects (ARB extension): no
[ INFO] [1424012938.130695000]:  * Frame Buffer objects (ATI extension): no
[ INFO] [1424012938.130708000]:  * PBuffer support: yes
[ INFO] [1424012938.130734000]:  * GL 1.5 without HW-occlusion workaround: no
[ INFO] [1424012938.130751000]:  * Vertex Array Objects: no
[ INFO] [1424012938.130766000]:  * Separate shader objects: no
[ INFO] [1424012938.130959000]: DefaultWorkQueue('Root') initialising on thread 0x7fff7bed5300.
[ INFO] [1424012938.131201000]: Particle Renderer Type 'billboard' registered
[ INFO] [1424012938.131474000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x119985000 starting.
[ INFO] [1424012938.131538000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x119a08000 starting.
[ INFO] [1424012938.131594000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x119a8b000 starting.
[ INFO] [1424012938.131763000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x119b0e000 starting.
[ INFO] [1424012938.131811000]: SceneManagerFactory for type 'OctreeSceneManager' registered.
[ INFO] [1424012938.131853000]: Stereo is NOT SUPPORTED
[ INFO] [1424012938.131928000]: OpenGl version: 2.1 (GLSL 1.2).
[ INFO] [1424012938.155196000]: Creating resource group rviz
[ INFO] [1424012938.155375000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.155479000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/textures' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.155581000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/fonts' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.155695000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/models' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.155804000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/materials' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.155915000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/materials/scripts' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.156105000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/materials/glsl120' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.156223000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/materials/glsl120/nogp' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.156337000]: Added resource location '/opt/ros/indigo/share/rviz/ogre_media/materials/scripts120' of type 'FileSystem' to resource group 'rviz'
[ INFO] [1424012938.175339000]: Parsing scripts for resource group Autodetect
[ INFO] [1424012938.175399000]: Finished parsing scripts for resource group Autodetect
[ INFO] [1424012938.175425000]: Creating resources for group Autodetect
[ INFO] [1424012938.175452000]: All done
[ INFO] [1424012938.175469000]: Parsing scripts for resource group General
[ INFO] [1424012938.175496000]: Finished parsing scripts for resource group General
[ INFO] [1424012938.175517000]: Creating resources for group General
[ INFO] [1424012938.175534000]: All done
[ INFO] [1424012938.175551000]: Parsing scripts for resource group Internal
[ INFO] [1424012938.175579000]: Finished parsing scripts for resource group Internal
[ INFO] [1424012938.175600000]: Creating resources for group Internal
[ INFO] [1424012938.175616000]: All done
[ INFO] [1424012938.175632000]: Parsing scripts for resource group rviz
[ INFO] [1424012938.176987000]: Parsing script glsl120.program
[ INFO] [1424012938.185523000]: Parsing script nogp.program
[ INFO] [1424012938.188751000]: Parsing script default_pick_and_depth.material
[ INFO] [1424012938.190242000]: Parsing script indexed_8bit_image.material
[ INFO] [1424012938.191083000]: Parsing script point_cloud_point.material
[ INFO] [1424012938.192013000]: Parsing script point_cloud_tile.material
[ INFO] [1424012938.193094000]: Parsing script point_cloud_box.material
[ INFO] [1424012938.194236000]: Parsing script point_cloud_flat_square.material
[ INFO] [1424012938.195446000]: Parsing script point_cloud_sphere.material
[ INFO] [1424012938.196731000]: Parsing script point_cloud_square.material
[ INFO] [1424012938.197802000]: Parsing script arial.fontdef
[ INFO] [1424012938.198456000]: Finished parsing scripts for resource group rviz
[ INFO] [1424012938.198487000]: Creating resources for group rviz
[ INFO] [1424012938.198503000]: All done
[ INFO] [1424012938.236337000]: GLRenderSystem::_createRenderWindow "OgreWindow(1)", 100x30 windowed  miscParams: externalGLControl= externalWindowHandle=140728500730832 macAPI=cocoa macAPICocoaUseNSView=true 
[ INFO] [1424012938.236386000]: Creating a Cocoa Compatible Render System
[ INFO] [1424012938.237269000]: Mac Cocoa Window: Rendering on an external plain NSView*
[ INFO] [1424012938.239121000]: Cocoa: Window created 100 x 30 with backing store size 100 x 30 using content scaling factor 1.0
[ INFO] [1424012938.514434000]: Mesh: Loading rviz_sphere.mesh.
[ INFO] [1424012938.668146000]: Texture: SelectionRect0Texture: Loading 1 faces(PF_R8G8B8A8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
[ INFO] [1424012938.884051000]: Mesh: Loading rviz_cylinder.mesh.
[ INFO] [1424012938.884706000]: Mesh: Loading rviz_cone.mesh.
[2]    18823 segmentation fault  rosrun rviz rviz -l -v```
jmtatsch commented 9 years ago

I could solve this issue by using hgaisers ogre:

brew install https://raw.githubusercontent.com/hgaiser/homebrew-simulation/master/ogre1.9.rb

and not this one:

brew tap nikolausdemmel/simulation brew install ogre1.9