rosaqq / lekek

Java game engine project with LWJGL.
MIT License
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Render Rework Fase 1 #45

Closed rosaqq closed 3 years ago

rosaqq commented 3 years ago

Currently in progress.

rosaqq commented 3 years ago

Turns out SkyBox is actually a GameItemMesh but with a different render implementation:

image

rosaqq commented 3 years ago

Collider not yet implemented, entao esse boundix box behaviour ta no GameItemMesh. Mas o HudElement is also GameItemMesh so cook code to keep engine compiling and not try to use HudElements in physics engine...

Hud is broken tho... Acho que vai ficar fixed com esse collider class.

dffsa commented 3 years ago

Já experimentaste fazer savescene e loadscene para ver se esse serialization code não ficou trolled