I have decided to implement the code that allows for imaginators figures to be makeable.
This is more of a compromise rather than an actual solution as it can't and won't be able to make imaginator figures with unique NUIDs, but it works well enough.
Hopefully, in the future, someone eventually figures out what is up with the byte chunks mentioned in issue #3.
I have decided to implement the code that allows for imaginators figures to be makeable. This is more of a compromise rather than an actual solution as it can't and won't be able to make imaginator figures with unique NUIDs, but it works well enough. Hopefully, in the future, someone eventually figures out what is up with the byte chunks mentioned in issue #3.