Open yankscally opened 1 year ago
Hmm. Egs is an autoload singleton that should get loaded in the main plugin file.
Can you check your project settings/ autoload? You can manually add it there, but you shouldn't need to do that because when you activate the plugin it should do that for you.
Just want to confirm:
ah! I couldn't see where it said it needed activating, thanks, I got it working now 👍
I installed the asset and ran the example scene and got this error. Looks like a cool project!