Since the defender is the time keeper, the defender must store all the path information. The message the defender sends to the attacker needs to be modified to keep the attacker updated as to what the current paths are. This will be used both for storage of paths and a difficult modification of the game.
Since the defender is the time keeper, the defender must store all the path information. The message the defender sends to the attacker needs to be modified to keep the attacker updated as to what the current paths are. This will be used both for storage of paths and a difficult modification of the game.