Firefox gives an mixed active content error when loading peerjs. This is because the peerjs file is sent over HTTP, but worldmanager is running in HTTPS. The current best workaround is to "disable protection on this page". We need to come up with some way to load peerjs over https or disable https on the site serving the game.
Firefox gives an mixed active content error when loading peerjs. This is because the peerjs file is sent over HTTP, but worldmanager is running in HTTPS. The current best workaround is to "disable protection on this page". We need to come up with some way to load peerjs over https or disable https on the site serving the game.