rotators / Fo1in2

Fallout 1 to 2 engine conversion
https://nma-fallout.com/threads/218045/
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Robot parts weight issue #156

Closed phobos2077 closed 1 year ago

phobos2077 commented 1 year ago

Something really weird happened. After clearing up the Glow I took one Robot Parts item from one of the robots (each big robot had one). When picking up this item, it weighted 10 pounds. I put it in Ian's inventory and went on. Later I realized I can't put anything into Ian's inventory, because he has around 400 pounds of weight! It turns out this item now weighs 300 pounds.

Looking at the proto files, it seems it indeed weighs 300 and the mod doesn't even change this file. So how did it weight 10 pounds before and how did it change? Script issue?

Lexx2k commented 1 year ago

Uhhh, what robot parts? This item isn't used in Fo1 at all.

phobos2077 commented 1 year ago

Lol, nevermind. This is a bug of CorpseDrop mod. It modifies proto value by script, but only when something is killed. But it should be done on load also.