Closed tomodachi closed 5 months ago
You didn't mention what system you're using, If you're running the game in Wine under Linux, you need to set DLL overrides for ddraw.dll to "native, builtin" in winecfg or use WINEDLLOVERRIDES="ddraw=n,b"
to run Fallout.exe from the command line.
I'm running Linux
Thanks for the suggestions possibly the DLL override will fix menu option. But my REAL issue is that following the README no matter what I do I end getting a fallout2 game rather than Fallout1 in the Fallout2 engine
I found a post on reddit of a person having the exact same issue
Even down to the screenshot of the menu looking strange after applying the patch.
Is there any Linux user that can confirm that they actually got this working?
I found the solution to the issue.
One has to override priorities of which DLL is used in this case when using wine for this project.
WINEDLLOVERRIDES="ddraw.dll=n,b" wine Fallout2.exe
I'll try to make an update to the install doc (if it's accepted) so it's easier for Linux / Steam deck users in the future.
One has to override priorities of which DLL is used in this case when using wine for this project.
Isn't it the same as in my previous post?
Updated the readme with that now. Let's hope people will read.
Is the Fo1in2 compatible with this release?
I've installed fallout1 and fallout2 and applying the patch following the README.
But when starting the Fallout2/Fallout1in2/Fallout2.exe I just get into a game Fallout2 I notice something is off due to the bottom menu button not having any text unlike the ordinary Fallout2 main menu