Open wipe2238 opened 6 years ago
Currently splash screens are always picked randomly; would be nice to have control over it, for special encounters, quest-only maps, etc.
void filename_splash( string& filename, uint16 mapPid );
filename
PATH_ART_SPLASH
Currently splash screens are always picked randomly; would be nice to have control over it, for special encounters, quest-only maps, etc.
void filename_splash( string& filename, uint16 mapPid );
filename
is picked randomly (current behavior) and storedfilename
if it's valid (exists inPATH_ART_SPLASH
, is valid format, etc); otherwise, use stored value