rotators / foclassic

FOnline Community Edition (r412 base)
https://rotators.fodev.net/foclassic/
GNU General Public License v3.0
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Crashing upon start #50

Open Directaliator opened 1 year ago

Directaliator commented 1 year ago

My Fallout Online Reloaded keeps crashing upon loading the game: Here's the crash report: https://mega.nz/file/WxQR2BrL#czOiFinJXMzserHt748pY0pBElMZ6SA3UXfvrG8M4hk

Sasabmeg commented 1 year ago

Application Name ClientGL Version 7 OS 6.2.9200 () Timestamp 2022.12.11 11:36:42

Exception Code EXCEPTION_ACCESS_VIOLATION Address 0x007BFE7F Flags 0x0 Info Attempted to write to an 0x00000004

Thread 'Main' (24704, current) FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 FOnline, (function-name not available) + 0 KERNEL32, BaseThreadInitThunk + 25 ntdll, RtlGetAppContainerNamedObjectPath + 286 ntdll, RtlGetAppContainerNamedObjectPath + 238

Thread 'Unknown' (26692) ntdll, ZwWaitForWorkViaWorkerFactory + 12

Since function-name is not available in the main thread, it might be hard to figure out. It would also help to know which version of FOClassic do you use, like did you or someone else do any changes, etc...

Also you could check if there are ClientDX.pdb or ClientGL.pdb files in your client folder, having those should give function names where it crashed that help in such cases, that might help figuring stuff out.

Also, you should update your client if you haven't and ask the Reloaded team about this problem and how to solve, as this might be a realoded version specific issue, rather than foclassic specific and they might know the answer already.