roth-michael / FoundryVTT-RestRecovery

This repository adds support for D&D 5E's Arcane/Natural Recovery within the short rest dialog, and additional short rest mechanics
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hit dice roll formula #232

Closed f4hy closed 1 month ago

f4hy commented 1 month ago

WIP. Still testing.

Allows users to modify how hit dice are rolled. either normal, with advantage (take the highest of 2 rolls) or maximize the roll.

roth-michael commented 1 month ago

Anything left in this you wanna do? If not I can pull it and see about doing different HD rules depending on rest type

f4hy commented 1 month ago

Just tested that it works. So that I don't have translations for the other languages.

roth-michael commented 1 month ago

All good. Those are community-driven. Everything besides Brazilian Portuguese is probably horribly outdated.

roth-michael commented 1 month ago

FYI, most of the changes you'll see if you look at the latest commit are just preference things and fixing bugs I noticed in the existing code. The only thing I had to change in your PR was advantage; with the r<3 from black blood, it'd have been 2d6khr<3 or something similar, which wouldn't process the reroll properly, so I moved the kh to the other side of the r<3. Thanks for your contribution!