Closed kaelad02 closed 2 years ago
Does your level 1 character have two hit dice? I'm confused about this part.
No, they just have one.
If I start with the one hit die, and check "Enable hit dice recovery before finishing long rest" and "Enable hit dice max buffer", then long resting should show that I have 2 available since I started with 1 and would get 1 for long resting. Even when I've used the hit die, then long rested again, I should gain 1 hit die but I'm still stuck at 0.
Right, I forgot about that part. I've identified the issue, and shall patch soon.
Fixed in 1.2.1
Describe the bug I have a level 1 character and when they long rest, they don't recover their 1 hit die. The rules state it's supposed to recover half, rounded down, minimum 1. I don't think the minimum 1 part is being accounted for. Not sure it's always that way or because of how I have it configured:
None
To Reproduce Steps to reproduce the behavior:
Expected behavior It doesn't appear to honor the minimum 1 hit dice part. I should have seen 2 hit dice available because I checked "Enable hit dice max buffer". The chat message should have mentioned recovering 1 hit die. And I should have had 1 hit die left over after the rest, visible on the character sheet.
Setup:
Active modules: