Closed mauro-dasilva closed 4 years ago
Have you tried increasing the AndroidMaterialFrameRenderer.BlurProcessDelayMilliseconds property ? Maybe try something crazy like 1000 ms and if it works lower the value till finding a good value
Just tried that out and even tried 10 seconds, but it is still having the same issue.
found out that the BlurProcessingDelay
had a bad semantic. This will be fixed in the next version.
The issue is that the computation of the svg is super slow, so the blur algo is confused and messes the ui hierarchy. You will probably need to set the BlurProcessingDelay
to 100ms to have a good result when the next version will be released.
Perfect! Thanks very much for that.
Another question, would that affect iOS as well?
Platform (please complete the following information):
Describe the bug When you navigate to a page that has a SVG Image inside the MaterialFrame, the screen goes all white. However, when you navigate back and go back to that screen it shows correctly. This only happens if you have the
MaterialTheme
set toAcrylicBlur
, all other themes seem to work correctly.To Reproduce I have attached a sample project which replicates the issue, in addition to a clip showing the issue.
Screenshots (if applicable) See attached screen capture
App1.zip